However, while Inform 7 is my game-development platform of choice, familiarity with the language shouldn't be necessary to follow or participate in the discussion here. I don't intend this to be a terribly technical blog; for the most part, the issues considered will be questions of game design in general, not the minutia of actually coding those changes in Inform 7. With this in mind, questions and comments of all sorts are welcome, even--perhaps especially--from those without any experience with Inform 7.